Pathways: I.D. CIC


Pathways: Inspirational Development is a Community Interest Company with responsibility in this project for producing “creative experiential educational activities”. These include delivering activities in meetings and workshops, encouraging partner engagement in their localities & in presenting the story of the project’s development through this web-log.

Pathways led the workshop in Bishop’s Castle. The workshop included introducing a simple creative exercise to be developed by partners in their home locations.

In Sevilla in June 2017 reports were presented on

  1. Journey Sticks
  2. partner responsibilities for the output termed IO3: IO3 Rpt1 Sev
  3. and Pathways contribution to SEDETT :

SEDETT, Pathways & the Creative Process

the potential for development of the creative aspects of the project:

  1. Pathways will contribute creative, experiential learning activities
    1. drawn from extensive professional practise at all levels of formal & community education, locally & nationally
    2. ‘Creative activities’ relate to areas of ‘soft skill’ development[1].
      1. assist in building ‘collegiality’
      2. are practical examples for use by partners
  • are intended for development by the partnership
  1. provide useful material adding to other results & outcomes


  1. Creative activities require considerable time to experience, evaluate & learn.
    1. Being ‘educational’ they have many potential outcomes.
  2. The partnership should develop and hone existing individual skills.[2]
    1. Facilitators need to experience, develop, refresh & enhance through sensitive mentoring
      1. Appropriate personal skills
      2. A reflexivity that adjusts to context (age, culture, place etc)
    2. The experiences introduced require:
      1. Direct involvement of partners in an activity
      2. Use by partners with others in their localities
      3. Detailed reports on the activity & its value (or not)
      4. Group discussion regarding the use of the activity
    3. Partner contributions, ideas & examples are essential
    4. This project has insufficient time for experience, testing & evaluation of activities. Partners should present ideas for consideration & these to be
      1. practised & recorded in detail in home locations
      2. shared with partners
  • available for use on the web site.[3]

‘From Vision to Valediction’: Actions

  1. The project should
    1. present examples of possible soft-skill related creative activities.
    2. Explore one or two creative actions: ‘in depth’[4] as exemplars[5]
    3. Support ‘creative actions’ with relevant published material
  2. The following examples allow creative actions to support soft skill development[6]
  3. Understanding context
  4. Developing effective communication
  5. Exploring ideas & presentation skills (creating internal ‘workshops’)
  6. Building collegiality
  7. Initial actions (icebreaking)
  8. Corporate Activities (event management)[7]
  9. Creating secure environments (safeguarding & managerial processes)
  10. Celebrating (disseminating) success: using events & local traditional activities


  • makes no great claims for any of what it presents.
  • is not creating an education programme.
  • The activities are what Pathways “brings to the party”[8].
  • Pathways’ input is ‘flavouring in a meal’ of use in soft skill development.
  • Pathways will support partners in developing creative expertise


End-note: ‘soft skills’:

These are ‘less tangible’ elements of an organisation but essential for strengthening organisational structure & development. Creative activities can support & assist organisations in such developments. Examples of soft skills include: Self-Motivation, Leadership, Responsibility, Self-Awareness, Teamwork, Problem Solving, Time Management, Flexibility, Negotiation

[1] See ‘End-note’ below (at the ‘end’!)

[2] ‘Hone’ a stone of fine texture on which blades etc are sharpened. What time is available for such development & ‘sharpening’.

[3] An email comment about Journey Sticks stated:

“Discussions identified that there could be other materials / visual aids used as practical hands on and / or electronic media as ‘props’ besides a journey stick”

Pathways (and presumably the other partners) would be delighted to have details of such ‘other materials’

[4] ‘In depth’: photos, videos, diaries, comments by facilitators, participants, observers – the whole process. The Bishop’s Castle workshop with its ‘Journey Stick Experiment’ was structured with such intention.

[5] It is beyond the capacity of the SEDETT project to do much more than this

[6] Not a comprehensive list – but one that contains elements relevant to socially concerned organisations

[7] This to relate to:

“the project’s standardised Conference Planning Checklist and Event Management Sheet as set out in the appendix material.” p22 SEDETT Strategic Management Plan

[8] ‘a series of practical, creative experiential educational activities that encourage innovation and creativity in the educational methodology.’